I Recently finished a game called Beyond Good and Evil which is a gritty platformer like Jak and Daxter (2&3). I enjoyed the game quite a bit and found that a sequal is being made and I found this trailer:
I know this is just a trailer and not actual game graphics, but I found it intresting how the graphics for this game have been updated.
Granted I'm very new to this program, but i've been having problems at every turn. When I tried to create my own map I was unable to move the cubes I made, and now I'm trying a tutorial and I'm getting a texture error. I even tried saving the texture package in a diffrent folder and retexturing, but I get the same error:
UT2004 Build UT2004_Build_[2005-11-23_16.22]
OS: Windows NT 6.0 (Build: 6001) CPU: GenuineIntel PentiumPro-class processor @ 3167 MHz with 2047MB RAM Video: NVIDIA GeForce GTX 280 (7824)
Failed to enter Autoplay.ut2?NumBots=0: Can't find file for package 'Chapter3saved_tex'
I've decided to recreate the asthetic of a city from a computer game called Jak & Daxter 2. I like the exagerated extrusions from buildings giving it a characturesk look but with an overall futeristic slum feel.
Concept art from the game.
The arcitechure also seems to be based on medevil persian towns.
After doing some research into Art Nouveau I stumbled across a site with bizarre buildings.
I like the fact that these buildings exist. They are shining examples of how some successful businesses still have a heart and artistic flare. It's reassuring that even in these hectic times of commercialism and corporaisation there will still be artistic uniqueness.
I've recently started building the set for my animation. I've haven't added the lighting or most of the textures yet but hopefully you'll get an idea of what it's all about.
There is alot more to come but I thought I'd show my inital ideas.
I come from a town in Cornwall called Helston. But now I live in Nottingham and go to NTU to study Multimedia.
I am the co-creator and president of the NTU Gamer Society which I run with my friend Will.