Traditionally Counter Strike: Source maps are grounded in realistic atmospheres.


de_train. Set in a train depo.
de_inferno. Set in a South American town. Miseenscene includes clothes drying and flower pots outside peoples homes.
cs_assault. Set in a down town industrial area. Fire hydrant and train station for commuters.
Grounding my map in reality I will consider areas such as factory floors, industial parks and other urban areas.