I've been working on my animation recently and i've run into some trouble with the arms.
This is a picture of the hand when it is straight, all the joints are perfectly round and how they are ment to be.
Once i try rotating the joints though they warp and strech.
This problem is starting to concern me as I remade the hand once already to try and fix this problem.
Friday, 1 May 2009
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1 comment:
Are you using bones? If so they will warp stuff like that. You're better off using a simple link to create a hierarchy and then put an IK chain in.
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