This term I've been set the task of making 3 different types of board game. One in real life with functioning rules, and two in 3D which can be as abstract and physics defying as I want. The two in 3D will be assessed individually on aesthetics and animation.
Work is coming along quite well on all of these projects, I just hope I don't get too wrapped up in them that I forget to do my SPP essays. Or atleast clean my kitchen.